Whenever I rebuild a piece of the Gale Force Nine edition of Dune, I end up back on the same BoardGameGeek thread: GF9 Dune Font Graphics, where Pkfod listed every font family in the game and where each one appears. The fonts are only part of it, though. I wanted one place for the whole look of the game: its fonts, colours, textures, emblems, decals and portraits, so this post collects all of it.
The 2019 game and its Ixians & Tleilaxu expansion were illustrated by Ilya Baranovsky. Solveig Reda drew CHOAM & Richese, and Solveig and Lochen Reda drew Ecaz & Moritani. Casey Davies and Victor Pesch did the graphic design. Everything below is drawn live by dune.zone, from the same fonts, colours and images the faction pages use.
The typefaces
Seven typefaces do almost all of the work. Copperplate Gothic is the voice of the game: card names, territory names on the board and every title. Candara carries the rules text, and Caladea the longer reading in the rulebook and on the faction sheets. The three display faces are used sparingly: Busorama on the card backs, Desdemona for the names on the player shields, and Advokat Modern for nearly every number.
Thufir Hawat
- Cut
- Bold. Small capitals by design, so it is never lowercase
- In the box
- Card headers, board territories, leader token names, titles in the rulebook and faction sheets, the storm marker
- On dune.zone
- Card titles, leader token names, faction sheet headers, every heading on this site
Play as part of your battle plan.
- Cut
- Regular, mixed case, left aligned
- In the box
- Card rules text, battle wheel text
- On dune.zone
- Card rules text, storm cards, the text you are reading now
Weapon - Projectile
- Cut
- Bold, title case
- In the box
- Card title text
- On dune.zone
- The type line under a card title, rulebook body text
At start of game, you may predict a winner.
- Cut
- Regular, mixed case
- In the box
- Rulebook and faction sheet body text, the back of the player shields, storm card and Kwisatz Haderach numerals
- On dune.zone
- Faction sheet text, traitor card names, rulebook body text
Treachery
- Cut
- Capitals only, filled with the gold gradient
- In the box
- The words on the card backs, the Kwisatz Haderach token
- On dune.zone
- Card backs, filled with a gold gradient
Atreides
- Cut
- Black, capitals only, filled with the gold gradient
- In the box
- The faction name on the front of the player shields
- On dune.zone
- Shield names, page titles
0 1 2 3 4 5 6 7 8 9
- Cut
- Regular. Numerals only; the words beside them are set in Copperplate
- In the box
- Numbers: the turn track, spice blow amounts, battle wheels, spice tokens, leader strengths, prediction cards
- On dune.zone
- Leader strengths, spice card amounts, battle wheel numbers, the turn tracker
Three more appear only on the box and the Quick Start Guide: Helvetica for the copyright lines, Lato Black around the logo and Istok for the guide's body text. You may also recognise two of the faces from this site: the text you are reading is Candara, and the headings are Copperplate Gothic.
- NameCopperplate Gothic60 units high on a 900 wide card, white at 94%, one line that shrinks to fit 560 units
- Type lineTrebuchet Bold40 units, ink #0B0503, title case with a spaced hyphen
- Rules textCandara40 units on a 734 wide column, ink #0B0503 at 94%, left aligned
- Title bandThe top 200 units, the category colours over texture 082 with a soft-light shade on top
- Type symbol125 unit disc, 101 from the right edge, the striped gradient inside a black ring, the icon blended over it
- Picture window762 by 440 units from 70,249, cut out of the frame over the gold panel
- FrameOne bitmap, parchment inside a gold rule with the black circle in the corner
- BorderGold rule and corner ornaments, one bitmap over the deck colour on texture 082
- MedallionA 220 unit gold disc, 345 from the top, the deck icon blended soft-light into it
- Deck nameBusorama90 units in capitals on the line 250 above the bottom edge, gold gradient over a black shadow, shrinking to 680 wide
- PortraitA 230 unit square cut to a circle of radius 115, centred 131 from the top, with a 6.6 unit cream ring
- EmblemThe faction logo in cream, 41 units, sitting on the lower edge of the ring
- StrengthAdvokat Modern126 units in cream, right aligned 24 from the edge, cut into the ring and the portrait
- NameCopperplate Gothic29 units in cream on an arc of radius 140, centred under the portrait
The shield is the one place Desdemona appears. Its letters share their pale gold gradient with the words on the card backs. In 2024 a reader on the same thread pointed out that the shield lettering changed with a later expansion and no longer matches Desdemona.
Atreides
Treachery
Top to bottom, pale to gold, over a black drop shadow, with a four unit shade along the lower edge of every letter. Desdemona on the shield at 65 units of 1608; Busorama on the card back at 90 of 900.
The colours
Every faction comes down to two colours: a darker one and a lighter one, mixed through a greyscale photograph so the surface looks printed rather than flat. I wrote about how those layers stack in an earlier post. These are the values dune.zone uses to match each faction's printed pieces.
- AtreidesLight#4B4C0DShade#262B04
- HarkonnenLight#191311Shade#000000
- EmperorLight#A40008Shade#8D0006
- FremenLight#F6A834Shade#CF7317
- Spacing GuildLight#D83C13Shade#B41C0C
- Bene GesseritLight#3A4491Shade#101D65
- IxiansLight#D4BE6BShade#A88E2A
- Bene TleilaxuLight#6E008FShade#2D006B
- CHOAMLight#EB0220#252527Shade#B90010#0C0C0C
- RicheseLight#B5B0A5Shade#7C786D
- EcazLight#7F3D81Shade#581858
- MoritaniLight#0B4D64Shade#05333D
Treachery cards are colour-coded by what they do: red for weapons, blue for defences, olive for special cards and a dull tan for worthless ones. The colour sits in the band behind the card's name, over a concrete texture that every card shares. The cream of the emblems and rings, close to #E3DBB3, ties all of it together.
Emblems and decals
Each faction has one emblem, a solid heraldic silhouette with no outline and no inner shading: a hawk for the Atreides, a griffin for the Harkonnens, a lion for the Emperor, crossed crysknives for the Fremen, three rings for the Guild. Details are cut out of the shape as gaps rather than drawn in, so an emblem still reads at the size of a fingernail. On the tokens and shields they are printed in cream, close to #E3DBB3, over the faction's colours.
- Atreides
- Harkonnen
- Emperor
- Fremen
- Spacing Guild
- Bene Gesserit
- Ixians
- Bene Tleilaxu
- Richese
- Ecaz
- Moritani
The pictures on the treachery cards follow the same idea. Each one is a black silhouette on the gold panel of the card: a weapon, a tool or a figure caught mid-action, with highlights cut out of the black. A few cards, such as Weirding Way and Chemistry, add a second colour, a pale tan.
- PlainThe silhouette as drawn, in black, fitted to the 439 unit slot
- OutlinedThe same shape dilated by 6 units and filled cream #E3DBB3 behind it, so it lifts off the panel
- MutedA flat #847954 shape drawn through a mask, behind every other decal on the card
- MulticolourA second colour, tan #DED4A3, drawn into the file as part of the picture, so the renderer adds no outline
- Baliset
- Chaumas
- Cheap hero
- Cheap heroine
- Crysknife
- Ellaca
- Flagella
- Gom jabbar
- Hunter seeker
- Injection
- Lasgun
- Maula pistol
- Mercenaries
- Poison blade
- Poison tooth
- Shai hulud
- Shield
- Slip tip
- Snooper
- Stunner
- Supplies
- Thumper
- Truth trance
- Weather control
Recreating them took two options on every decal. An outline puts a cream halo around the silhouette, which separates it from the panel and from any decal behind it. Muted draws the decal as a flat olive-tan shape, #847954, behind everything else, the way the printed cards push scenery into the background. With those two switches and a position and size for each decal, a card can stack several pictures the way the originals do.
- lasgun-extra.svgplain, scale 1.2166, offset 0,100
- lasgun.svgoutlined, scale 1.2166, offset 0,-50
decal slot 439 square at 450,470
- snooper.svgmuted, scale 1.2158, offset 0,0
- block.svgoutlined, scale 0.7, offset 0,0
decal slot 439 square at 450,470
Textures and frames
Under the colours are photographs of stone, concrete, fabric and paper, stored in greyscale so any colour can be laid over them. Two of them appear on every card: a scratched concrete behind the titles and the backs, and a bold stripe inside the type symbols.
- 082Every title band and card back

- 076The striped type symbols

- 015Atreides

- 059Harkonnen

- 030Emperor

- 054Fremen

- 007Spacing Guild

- 020Bene Gesserit

- 004Ixians

- 031Bene Tleilaxu

- 075CHOAM

- 029Richese

- 044Ecaz

- 057Moritani

A handful of parts are still bitmaps rather than code: the parchment, the card frame with its black corner circle, the gold panel behind a card's picture, the gold border and medallion of the card backs, and the frame of the player shields.
Parchmentcard.jpg753 x 1050 px
Card framebase-full.png900 x 1263 px
Frame with windowbase-decal.png900 x 1263 px
Picture panelfront-decal-bg.jpg900 x 1263 px
Back medallionback-underlay.png1464 x 2036 px
Back borderback-overlay.png1464 x 2036 px
Shield frameshield-base.png3216 x 1611 pxThe leader portraits
Every leader follows the same rules, whoever drew them: a bust in a circle, turned three-quarters, outlined in ink and lit softly from the front. The faction lives in the clothing. Atreides wear green with gold trim, Harkonnens black and orange, Fremen sand-coloured cloaks over stillsuit browns, and the Bene Gesserit blue and white. The portraits appear on the round leader tokens and again, larger, on the traitor cards.
midline- CropHead and shoulders, cut off by the lower edge of a circle. The head sits in the upper half, with the crown of the head or hair touching the top edge or close to it.
- PoseTurned three-quarters to the left or right, eyes level or glancing aside, mouth closed. Expressions are calm and serious; nobody smiles broadly.
- LineA dark brown to black ink outline around every shape, with a few interior lines for the nose, cheekbones, eye sockets and folds of cloth.
- LightOne soft light from the front and slightly above, so the far side of the face falls into a warm shadow.
- SkinWarm tones: peach, tan and brown, shaded with deeper orange-brown rather than grey.
- ClothingHigh collars and fitted tunics, uniforms, robes or hoods. Gold trim, buttons and diamond-shaped insignia are common, and the clothing carries the faction colour.
How the art changed with the expansions
The bust and the pose never changed, but the drawing did. Ixians & Tleilaxu kept the illustrator and moved from hatched, marker-like colour to hard-edged blocks of shadow. CHOAM & Richese brought a new artist and smooth digital shading with a thin outline. Ecaz & Moritani added a heavier, brush-like line and far more ornament. Because the pose, the circle and the warm skin tones stayed the same, the new leaders still sit comfortably next to the old ones.
2019DuneIlya Baranovsky - Line
- Fine ink lines that vary in weight, with short hatching strokes on the cheeks, brow and around the mouth to model the face.
- Colour
- Soft, slightly streaky gradients, like marker or watercolour on paper, with the paper grain showing in the lighter areas.
- Hair
- Drawn in clumps, each outlined, with dark strands inked through them.
- Eyes
- Pale blue or grey irises with a small white highlight; the Fremen have deep blue irises.
- Palette
- Muted and earthy: olive and forest green, rust, ochre, sand, slate blue, with gold for trim.
2020Ixians & TleilaxuIlya Baranovsky - Line
- Bolder outlines and far fewer interior lines; the hatching on the faces is mostly gone.
- Colour
- Hard-edged blocks of shadow and light laid over a flat mid-tone, closer to gouache or cel painting than to marker.
- Faces
- Planes of the face are cut sharply, with strong orange shadows down one side and under the jaw.
- Clothing
- Simple, heavy shapes: hoods, scarves, padded caps and helmets, with bright edging in white or gold.
- Palette
- Warmer and more saturated than the base game: brick red, teal, deep green, black, with orange skin.
2022CHOAM & RicheseSolveig Reda - Line
- A thin, even dark outline drawn digitally, with almost no hatching.
- Colour
- Smooth digital shading with low contrast: soft-edged shadows that fade into flat colour.
- Crop
- Tighter on the face: the head fills more of the circle and only the collar and top of the shoulders show.
- Eyes
- Often glancing sideways, with dark pupils, pale olive irises and a heavy upper lid line.
- Palette
- Courtly colours: crimson, magenta, black, white and grey, with gold piping and buttons; spectacles and pillbox hats as props.
2023Ecaz & MoritaniSolveig Reda and Lochen Reda - Line
- A thicker, brush-like dark outline that swells and tapers, with clear strand lines in the hair.
- Colour
- Cel shading in two or three tones per surface, with brighter highlights than CHOAM & Richese.
- Detail
- Ornament is drawn out in full: pearl strings, embroidered filigree, hair jewellery, forehead marks and earrings.
- Crop
- Back to the base game framing, with the shoulders and chest filling the bottom of the circle.
- Palette
- Ecaz in rose, pink and magenta with cream pearls; Moritani in maroon, gold and royal blue; travellers in olive and brown.
Together they make a cast of 68 leaders, all on dune.zone, ready for anyone building their own faction.




































































