Leaders
Troops
Basic: strength 1. Advanced: strength 1/2 without spice, or 1 with 1 spice support.
Normal troop
0.5 | 11
Advantages
Bidding
Before bidding begins on each Treachery Card, you may inspect it. You alone may keep written records about Treachery Cards. You may share what you learn.
Prevent inspection of one card.
Next spice
At the start of Shipment and Movement, before anyone moves, you may inspect the single top card of the Spice Deck, even with Double Spice Blow.
Prevent this inspection.
Battle prescience
In each battle you may require your opponent to reveal the leader, weapon, defense or number dialed. An answer of no weapon or no defense uses the question. Voice precedes Prescience. You may not ask for the dial against a Richese No-Field.
Prevent one battle question.
Advanced: Kwisatz Haderach
After losing at least 7 force tokens in battles, immediately activate the Kwisatz Haderach. In one territory per turn, it may accompany your leader or Cheap Hero for +2 strength. If that leader is killed, the bonus is lost. An accompanied leader cannot turn traitor. Only a lasgun-shield explosion kills the token. Revive it for 2 spice under leader revival rules; its status never delays revival of your five leaders.
Prevent use in one battle before plans are revealed, not activation.
Alliance
You may require your ally's opponent to reveal one chosen battle-plan element to your ally.
Faction Special Karama
Complete prescience
Advanced Game, once per game during Battle: spend a Karama before plans are revealed to inspect any one player's entire Battle Plan.
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